Thread: how to get actors/actress to audition?

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  1. #1 how to get actors/actress to audition? 
    Ok so I've had a few project getting no or little interest. does anyone else have this problem? How do you spark the interest for people to audition? I'm thinking of doing a fandub and I don't know whether to go ahead with it, since the last few I've done has had little interest. Can anyone help?
    Thank you I appreciate it.
    I apologize if I have put this in the wrong section.



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  2. #2 Re: how to get actors/actress to audition? 
    The second true ninja from England © MHLUNA24's Avatar
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    make sure you leave as much information on the project as possible. and bump reguarly to make sure the thread doesnt get buried


    "Your power is that of the Wild Card. It is like the number 0. Empty yet full of limitless potential"
    Available for scouting? Contact me about it.
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  3. #3 Re: how to get actors/actress to audition? 
    Stephanie W's Avatar
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    My friend is having the same problem.

    Since you're doing a fandub, you gotta make sure people know the anime/game. If it's not well/semi-known, for example, Hatenkou Yuugi, don't expect a whole lot of people to audition for it. Also, make sure what you're fandubbing is interesting and not a whole lot of people do it (for example, TOKYO MEW MEW. I'm so tired of all these fandubs, most suck. I'm gonna try to end my rant here....)

    Basically,

    Make sure it's : known, interesting, not over-exposed

    c:
     

  4. #4 Re: how to get actors/actress to audition? 
    Yes I legally own the images I use. - Mr. Vegas ProjectTrinity's Avatar
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    Quote Originally Posted by MHLUNA24 View Post
    make sure you leave as much information on the project as possible. and bump reguarly to make sure the thread doesnt get buried
    It takes more than that, sadly.

    There's also a matter of epic timing, what time of the year it is, your VAA reputation, and how many people are guaranteed to check your stuff out via subscribers/fans. Usually, if even one of these things are lacking, you have a high risk of having little to nothing but views. Completed Works or Auditions. ' -' The best chance you have is to make sure your thread meets all criteria and looks darn good. Darn, darn, good.
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  5. #5 Re: how to get actors/actress to audition? 
    Indefinite Hiatus martialmichael126's Avatar
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    From my experience, I know I'm turned off by a number of things. If the project is advertized as full series (full season, etc), is first-come-first-serve, little effort was put into the thread, the thread is too hard to read, if I get the impression that the producer is going to put very little effort into the series, or perhaps has unrealistic expectations, then I'll most likely walk away, and giggle.

    What I usually like to see is when the thread looks nice, and the producer has a good attitude. If they take themselves seriously while still remembering it's an amateur production, (and of course I'm in a good mood) I'll audition.

    TL;DR: It's all in the attitude.
     

  6. #6 Re: how to get actors/actress to audition? 
    That person with an accent. AmyAnn's Avatar
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    Usually, what turns me away from a thread is the following
    - Using far too many colours. Some burn the eyes, some can barely be seen.
    - Lack of thought put into the layout
    - Lack of information
    - YouTube audition videos.
    - Full series fandubs.

    I like a thread layout that gives details and plenty of information to go by and, personally, kept on a default colour [especially since the two VAA layouts are completely different colour-wise]. Not to say that it should be kept plain and simple. Effort put into a thread sets off a good impression. For example, organising subtopics within the post to put recording information, open characters, a summary, etc.
    Also, well known projects are best to start off with. It's best to work on a production where the title is quite well known. Once you release a few of those and get more out there, then you can go into the more unknown series which, surprisingly, do get attention sometimes. Just best to start off simple.

    There is also the method of scouting which you can do just to get some auditions. Make sure to have your message as quite thorough though. Also, I like to keep demoreels in a folder on my computer so I can send a scouting message to someone with a summary of the audition thread [Major details shown] and maybe who I would like them to audition for in particular.

    Unfortunately, these don't guarantee auditions as, has been said before, it can also go by how much interest has been in your projects beforehand or how many "connections" you have [for example, friends on these forums, subscribers on youtube, etc].

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  7. #7 Re: how to get actors/actress to audition? 
    Like anything else, if you're asking someone to dedicate their time (especially for an unpaid production) you want to put your best foot forward and really sell your project.

    Put the same amount of work into your post that you put into your scripts, and if that means two or three (or more) revisions before you hitting the make new thread button, so be it. It's worth it. Keep your summaries short and sweet. Pick the snappiest lines for your sample dialog, and make sure they're lines that are appealing with zero context. They shouldn't be things that play off a lengthy emotional build up, they should be the bad ass one liners, the insults that make you go "oh snap" and the puns that elicit groans loud enough to register on the Richter scale.

    Basically, make sure everyone can see that you've put a lot of effort into the project on every level, highlight what makes it different from the rest of the stuff out there, and you will find plenty of interest.

    Edit: Oh, and yeah what AmyAnn said about colors. While they can be used effectively, it's not really worth the effort, and if you want to emphasize certain things you're better off changing the font size or using bold, underlines or italics.
     

  8. #8 Re: how to get actors/actress to audition? 
    What usually gets my attention? Well the basic stuff includes:

    Storyline; I love clicking a page open to see the plot right in front of me, it's straight to the point and it gives me an idea of whether it's something I want to be a part of. This should also specify what it is (clip, song, full series fandub, etc) and how long it'll take (is it a long term project? Will you be making more than one series? And so on).

    Characters; It's always good to see a variety of characters to choose from both female and male, it lets me know that others will be involved in it - it doesn't have to be TOO many characters but just a few. I also LOVE seeing information on the character (SELL IT TO ME! > ), the more I read about their personality the more I'll know if it's the right character for me to play or not (Don't forget to add the voice type you want for the character and the lines - complete with emotions/settings). ALSO, the more you know about the characters, the more confidence we'll have as voice actors because if you know what you want, we wont have to worry about getting dumped from the project after sending in a few episodes/sessions worth of lines.

    Information; Where to send it and when the deadline is - rules are good, it lets us know that you know what you're doing.


    That's all I can think of for now, but these are the basic things that every good voice actor wants to see

    "There's a chance for everything all the time" - Jeff Williams
     

  9. #9 Re: how to get actors/actress to audition? 
    What turns me away
    - lack of information about every character
    - lack a picture for character/s
    - when you are asked to "make your own lines"
    - lack of a voice reference (if it is an anime not widely known)
    - bright clashing colors/bad color sceme

    If it is neat, organized, updated (bumped regularly), and I know the producer isn't going to drop out, I will be interested to audition.

    amanda lee
     

  10. #10 Re: how to get actors/actress to audition? 
    i'll be happy to help. i love something new
     

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