Thread: Concept Artist 4 UDK Game Needed [willing to talk trades/commishes]

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  1. #1 Concept Artist 4 UDK Game Needed [willing to talk trades/commishes] 
    I am currently a student in a 4 year program for Game Design at Full Sail University. At my instructor's recommendation, I am working on developing a game prototype alongside my classwork and time.

    Many concepts and ideas are still in the beginning stages, and many details are likely to change as they get further developed, but thusfar, the game is set in a post-apocalyptic future approx 300 years from now. The player is the eldest child (male or female, players choose) in a small group of scavengers who survive by constantly moving. As the story progresses, the player will encounter other humans, many of which are hostile, and will build relationships with other groups, some small groups even merging with the players to form a larger group. Whether your group gets bigger or smaller, your job is to help provide essential supplies for everything, from food and water, to better shelters and materials for arms and armor. As the game continues to progress, the player's group will get so large that they will have to make important choices about how to help their group help themselves.

    There are two main "factions" of enemies. The first (and probably most common) enemy is other scavengers after resources just like you. Some groups can be persuaded to ally with yours, or even merge with it, while other will not yield. Even in cases where you CAN ally or merge with another group, it is always a good idea to be cautious before making your decision, and some group's motives are skin deep, and others are not quite as they let on. The second group is, for lack of a better description currently, undead mutants.

    I'm aiming for a BioWare-esk game here, with a few JRPG elements mixed into the gameplay. This game will NOT be made with Flash, and ultimately, I intend to show off a polished prototype to a major developer in the hopes of getting it licenced. My college has connections with several big names in the game industry, so I'm hopeful. That said though, there's no guarantee that I'd get a chance to show the game off, but I sure as hell am going to keep pushing until I can't push anymore.

    That said, full credit will be given to the artist/artists who assist in the development of the game with concept sketches of characters, locations, enemies, items, storyboards, etc. I'll admit, I'm extremely biased and favor artwork styled after Japanese manga and anime. If it looks likes it came from Square Enix, odd's are I'd hire you on the spot. Prices are negotiable.
     

  2. #2 Re: Concept Artist 4 UDK Game Needed [willing to talk trades/commishes] 
    The unkown one... Kaja.tan's Avatar
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    Feb 2011
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    I think I can manage something. I wanna gt things straight though, do you want to see our artwork?

    If you do, this is my most recent work...
    http://kaja-tan.deviantart.com/art/W...ster-208875888

    and here is my whole drawing gallery.
    http://kaja-tan.deviantart.com/gallery/26301317

    oh, and the other drawing gallery...
    http://kaja-tan.deviantart.com/gallery/28357196

    Why do i have so many galleries?! O.O
    Last edited by Kaja.tan; 05-15-2011 at 02:38 AM.


    ^ First demo reel! ^
     

  3. #3 Re: Concept Artist 4 UDK Game Needed [willing to talk trades/commishes] 
    Hey there. I believe I have exactly the style you're looking for.

    Was directed here by a voice-acting friend of mine. I'm a student at AIE, the Academy of Interactive Entertainment (www.aie.edu.au), a school for game/film 3D graphics and animation. My focus is concept art and texturing. if you can shoot me your email address in a PM, I'd be happy to forward you work from my port folio, and I've been looking to work on some independent gaming projects too!

    Looking forward to hearing from you soon~
     

  4. #4 Re: Concept Artist 4 UDK Game Needed [willing to talk trades/commishes] 
    I'll chime in on this. I feel confident I could do some concepts to your liking. The following is a link to my deviantArt account that I plan to be updating as much as possible from now on:
    http://erboi.deviantart.com/

    And next is my 'Art & Animation' blog which is still very young. As of yet, it includes one piece of concept art (which can also be found on my deviantArt gallery) as well as my general animation demo reel.
    http://erboisart.blogspot.com/

    Available for commissions. PM for details.
     

  5. #5 Re: Concept Artist 4 UDK Game Needed [willing to talk trades/commishes] 
    Pretty awesome turnout given the amount of time.

    The following is a rough draft for the game's preface, explaining the game with all the crucial details.

    ---
    In 2033, creatures known as the Wicked appeared out of nowhere. These creatures, which were an abomination to all life, tore and shred through every living thing in sight. They didn't know compassion or mercy, they didn't even understand fear. All they understood was how to kill, and how to kill as brutally as possible.

    In less than a year, the Wicked destroyed every major city in the world and left humanity on a downward spiral to extinction. Even now, the Wicked remain ever vigilant in their annihilation of the human race. Humanity is dangerously close to fading from existence.

    The year is 2250. Humans keep to small, tightly knit groups to survive, and never stay in one place for too long. It's every man for himself, and many groups will do whatever it takes to survive against Wicked and fellow man alike.
    ---

    Now some artist's talent is limited to one thing, or a multitude. I'll need concept art for the characters, the enemies, the scenery and landscape, and other misc things. If everyone could, please attempt to cover as broad a range of concept art as you can, but only if you guy's feel comfortable enough trying out anything and everything possible.

    Of course, as artists, you'll definitely have your own flair added to a piece. It'd be a big help to see how,say, your visions are similar and different from mine. If possible, try to produce one or ore of the following pieces. This is mainly so you guys can see how I'll request things as well as let me see how you interpret my words.

    CHARACTER
    Name: Delray
    Age: Mid-to-Late 20's
    Role in game: Merchant
    Appearance: Average build pale-skinned character with shoulder-length, messy pale hair hiding his eyes. Wears a faded, dirty maroon turtleneck-like shirt with cross stitch repairs to the fabric and light brown pants with an abundance of large, spacy pockets throughout. Has black boots, one has a hole near the big toe (which pokes out covered in bandages). Light brown (and again, dirty) bandages are tied to his lower legs, where the torn pant legs and boot meet, as well as on his hands wrapping around to his wrists (rather haphazardly). Carries a large, wooden cupboard-like object that is 4/5ths his width, and slightly shorter than his height. Has a makeshift quiver tied to around his waist in the back filled with misc objects. Around is left forearm is a series of coin pouches, and his right forearm has a splint with plastic wrapping and two pieces of wood. Insert a crown motif somewhere (a simple crown shape just about anywhere'll do.) as well as a rather grim,but deceptive, frown.

    ENEMY
    Name: Madonsyömä
    Enemy type: Wicked
    Description: A large, sluglike body made of gray, unseemly flesh. Has two powerful, muscular arms with three digits ending in cracked, disgusting fingernails. Has a raw, maroonish tissue in place of lips with a vertical line of yellow, jagged incisor-like teeth.
    Hides a long, tube-like worm the same color as the tissue around the teeth. The tongue extends to twice the length of the main body. At the end of the tongue is two, milky eyes with a flowing mucus-like substance underneath the eyes. On either side is a thing, bony arm ending in a curved, bonelike needle.

    SCENERY
    A 20-35 story skyscraper with a large hold on one side of the building, with a number of miscellaneous cords, cables, etc. dangling from around the edge of the hole. Another nearby skyscraper is broken near the 3-4 story, leaning on the previous skyscraper. Misc portions of skyscraper litter the area around the primary pair.
    Last edited by Xth Mode Kite; 05-19-2011 at 07:02 PM.
     

  6. #6 Re: Concept Artist 4 UDK Game Needed [willing to talk trades/commishes] 
    I'll start some rough work later tonight. My process is going to end up being a bit different than normal since my Cintiq is now out of commission. Doesn't stop me from doing the work though, it just means I'll be doing my final inks on paper rather than on the computer.

    EDIT: Hmm...unfortunately, I may have to back down on this one. Some other things have come up and my free time has become fleeting. If I get around to making any finish concepts before you find someone else, I'll let you have a look though.
    Last edited by ErBoi; 05-21-2011 at 07:45 PM.

    Available for commissions. PM for details.
     

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