
Originally Posted by
Zeix
The first thing I noticed was your method of showcasing your voice.
First off, impressions aren't very good unless they're nearly identical mimics of the original voice-actor. You didn't sound very convincing as Vegeta or Piccolo, though your voice sounded good as both. Either way, a demo reel should focus more on original concepts of characters. You could have done a tough, jaded warrior in place of Piccolo because, like I said, unless you sound almost perfect, chances are, people won't care. And that scene was about 47 seconds. Normally people are almost done with their demo reel (Standard length is a minute, maybe a little more or a little less) at 47 seconds, so when you make your next one you may want to shorten it up a ton.
Your Itachi voice was alright, I suppose, but it was about 5 seconds, followed by another whopping 47-second clip of you voicing Riku and Sora. Your Riku sounded fine, but it's best if you just stick to voicing one character at a time in a demo-reel. Your Sora was obviously still you, so the difference wasn't enough to make it particularly impressive.
The Code Geass voices both sounded identical.
The Rock Lee part was good, mainly in emotion.
Lastly, the Pokemon scene seemed pretty unnecessary. I was expecting to hear you do Ash, Brock, Prof. Oak, but.. you did impressions of Pokemon? I guess that's legit. I just found myself kind of nodding in approval that I acknowledged who you were imitating, but once again, you didn't sound quite close enough, so an impression in this case is a bit uncalled for.
Your voice itself sounds fine and your mic quality is nice, not to mention your emotion usually sounds believable, but take a look at other demo reels (with 3 pages or more on them) and take note of what makes them good- they usually don't mimic anime characters if it's a character demo.
The best thing to do is to make up lines or quote them from a scene you enjoy, do a general character type (an old man, a gritty antagonist, an evil emperor bent on chaos and disorder, etc.) and see what your strength lies in- lower voices, medium voices, higher voices, monotonous ones, and so on.
You can experiment from there and show people you can really do, because with your voice, I'd much rather hear you do original lines than attempt sub-par impressions.